in the making of an app:
Glow Man:
ideas for level 1 :
-glow man is not evil!
-glow man has to eat as much sweets as possible in 30 seconds.
ideas for level 2 :
-Big sweet is locked in a cage
-Glowman has to get the key to unlock it. Objective is to get the sweet while the ghosts hunts glowman
Be fast because there is a timing. So you have to get the sweet before the time runs out.
-Once glowman got the key, the countdown starts
-if you don’t get the sweet in 1 minute, you won’t proceed to the next level and can decide to retry it.
ideas for level 3 :
-poison will apear out of a sudden and have to avoid.BEWARE!
-if get hit by the poison,one life is lost! (3 lives given)
-Objective: Collect all sweet while avoiding the poison.
ideas for level 4 :
-ghosts will shoot slime at glowman.
-you have to avoid the slime
-if you got hit by the slime, glowman would not be able to move for 5 seconds. (glowman got freezed by slime)
ideas for level 5 :
-ghost will shoot slime and poison will also appear!
-if get slimed,freeze.
-if you get poisoned,life deducted.
-more lives will be given in this particular level. (5 lives given in this level)